H. R. Giger and the Biomechanical Soul

We’ve all seen the surreal biomechanical art of the late H.R. Giger, but the artist’s mainstream success and the undying appeal of his 'Alien' sometimes prevent a full appreciation of his dark vision. In this episode of Stuff to Blow Your Mind, Robert and Christian explore the psychology and themes present in Giger’s art and chat with artist E.C. Steiner on Giger’s influences and more.

Biohacking and the Road to Transhumanism

Humanity is on the road to transhumanism, but some individuals are a little farther down the technologically-evolved highway than the rest of us. In this episode of Stuff to Blow Your Mind, Robert and Christian discuss the definition of transhumanism and some of the DIY pioneers and cyborg harbingers preparing us for Homo sapiens 2.0.

5 Mind-Blowing Ideas for DC's 'Cyborg' Movie

5 Mind-Blowing Ideas for DC's 'Cyborg' Movie

When We Think About Cyborgs

What began as a 1960s term for a retrofitted human space explorer has become a focal point for considerations of human and machine interaction, technological culture, biomechanics and feminist identity. Join Robert and Christian as they set aside the brain/computer interfaces for a discussion of what it is to be a "cyborg" in 2016.

Neural Pixie Dust

The future of brain-machine interaction will expand human intelligence and forever alter our experience of reality, but where are we now and how long till neurotechnology elevates us to higher human form? Find out in this episode of Stuff to Blow Your Mind.

Future Shock: Part II

Future Shock: Back in 1970, Alvin Toffler's book "Future Shock" envisioned a future human civilization outpaced, overstimulated and mentally stunned by relentless technological and social change. Today, we live in the very future Toffler warned everyone about. How did his predictions hold up and how can we stave off the terrors of future shock? Find out in this two-part episode of Stuff to Blow Your Mind.

Werewolf Principle: Adapting Humans for Space

The Werewolf Principle: Will astronauts of the future be able to adapt their physiology for long-term space travel and life on other planets? In this classic STBYM episode, Robert and Julie explore the ideal physical modifications that could theoretically create the world's best astronaut. 'The Werewolf Principle' cover image by artist Ian Miller

5 Helmets to Warp Your Reality

Try on these five crazy helmets and see how your perception of reality changes.

I've been thinking about this since a fellow traveler mentioned it over vacation. "No one wants to go into space anymore," he said. "It all started with the Walkman. The kids all slipped on headphones and retreated inward." I'm paraphrasing a little there and I should stress that no one's implying that the rise in headphone usage directly links to the public's decreased interest in space exploration. But the notion still keeps kicking around my skull. What changed in us when the Walkman swept across the world?

Outer space is rough. If it had a Yelp profile, users would probably give it one star, raving about the view but decrying the nausea, bone loss and nightmare toilets. But is this common sense or diva-like behavior? Instead of changing space or terraforming other worlds to meet humanity's ridiculously specific backstage rider, should we maybe just change the space traveler? Yep, in the latest episode of Stuff to Blow Your Mind, Julie and I contemplate what sci-fi author Clifford D. Simak dubbed "The Werewolf Principle" -- the concept of using technology and medical science to alter the human form to better meet the harsh demands of space travel.